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The First Day
The first day on a project is always a long one. No matter how hard one tries, there is always just so much to catch up on and learn in order to feel somewhat comfortable with the topic/software/process. This morning I was up at 4 AM, out of the house by 5, and in a…
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Testing Testing Testing…
Hey ThoughtWorkers, So at TWU we learned about a ton of different ways to test software: Unit Tests, Functional Testing, GUI Testing, etc. Here’s my question: What’s the point of a tested tool that the user (or perhaps customer, if you prefer) finds difficult to actually use? What about Usability Testing? How about testing to…
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Nearly there
I know, I know. You’re all going to scold me, I’m sure. I haven’t blogged in a while, and you, my ever-patient readership have become quite used to me not spewing out any of the drivel that you’re used to seeing on my weblog. I’ll try to do better. I really will. The past few…
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UCD @ TW: What You Didn’t Know You Didn’t Know
When I came to ThoughtWorks University a little less than a month ago, I set as my main goal the task of discovering what kinds of User Centered Design practices were occuring at ThoughtWorks, and how I could help progress those tasks. After two blazingly fast weeks of class, I’ve learned a lot, hopefully taught…
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My Agile Excitement, Part 1: Stories are based on Users
As noted in my first agile worry, I am often scared that features of a given piece of software will be built based on reasons other than user needs. Yesterday I learned that story cards are, indeed, quite user centered. The format we learned for creating a card is as follows: As a [ person…