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On Iteration
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Code Poetry
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Some advice from Don Norman
Just when you’re looking for some inspiration, a quote from someone famous is bound to help: The most important consulting rule that I follow is: “Never solve the problem as stated.” Why? because it is invariably the wrong problem, usually being the symptom rather than the cause. Find the root cause and solve that, and…
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Screen-placement testing tool
All sorts of automated tests happen on projects at ThoughtWorks. There are Unit Tests, Functional tests, GUI tests, and others that make sure the software we’re building runs well from the most back-end function all the way to the user’s interface. One thing we don’t test, however, is where particular elements land on a screen.…
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Creating Visual Design Options
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Evolution vs. Revolution in Digital Design
iPhone presentation Originally uploaded by Dan_H. One distinction many people make when defining a design project is whether the design will be another evolution of an existing technique, set of tools, or technologies, or if it will be a revolutionary implementation. This decision is most often made implicitly, generally without any direct thought about revolutionary…
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It’s not about touch screens
In a few months, remember that you heard it here first: Technology pundits are sure to hail Apple’s iPhone and soon-to-be competitors for using touch screens in their designs. I submit, and will continue to maintain that it is not the touch screens, but the interactions that those screens afford. Many others will try to…
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On Mobile Phones and Commitment
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Sharing Photos
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Who rocks the house? IU Informatics Rocks the House!
5 teams, count ’em…5! Simply amazing. Five teams from the IU Informatics HCI/d program were chosen for the CHI 2007 Student Design Competition. Let’s review the participants and outcomes in all of the previous SDC’s: 2006 – 2 teams selected from IU, one of which won the competition 2005 – 4 teams selected, one of…